Tuesday 15 November 2011

Week 9 Continuation of modelling book / Using New Skill of UVW Map / 3dmax Sweep modifier

Selected Polygon - End panel of book
Opened Modifier - UVW Map
Selected Face under Unwrap UVW



 

Clicked on edit and the edit UVW template appears. The unwanted panels were moved out of the template and the remaining end panel was scaled to fit within the template.


Under tools select render UVW template and set render settings to 2000*2000.
Save as a PNG (Portable Network graphics) file.


The file was opened in Illustrator and an initial spline line was drawn on the right hand side of the book end. The spline line profile was altered using the Bezier curve control handles and the spline was copied (ctrl c) and pasted (cntrl v).  The process was continued with the profile of the lines gradually flattening.




The spline lines were then grouped and copied.




Under object - Transform - Reflect,  the reflected grouped spline lines were then dragged to create the mirror image.



The file was then saved and opened in 3dmax as a bitmap where the image was applied to the bookend surface.
The image shows two pages that are eventually placed back to back to enable different text bitmaps to be displayed on each side of the movable animated page.


Two gold coloured pages were placed in front of and behind the moveable animated page. A spline line was first drawn and then moved to the middle of the book. The sweep modifier was then selected which enabled the spline line to be expanded.

The spline line being expanded using the sweep modifier.





The textured 16th Century book cover that was applied to the back of the model book.

                                                                       
                                                                       Flickr, (2009).





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