Monday 28 November 2011

Animating Lamp - Using New Skill of Atmospheric effect / flame

To create a flame that appears when the scene is rendered an Atmospheric effect was applied. The flame structure is modelled using a gizmo and the atmospheric effects of the flame are added using the setup rollout, where the colour and density of the flame may be adjusted.
The flame is animated along the animation timeline using the gizmo to adjust the flame height and width.  




The colour and the opacity of the lampshade was also adjusted and animated to correspond to the height of the flame, which created the illusion of an increased light level with the increase in the height of the flame.













No comments:

Post a Comment